Adventurer Conqueror King or Die!
House Rules - Divine Casters
Divine casters get bonus spells from a High Wisdom Score as follows:
- Wis of 13 to 15 grants One Extra Level 1 Divine Spell. If the class in question does not have a first level spell to cast under normal circumstances, the high wisdom score still grants access to one first level spell
- Wis of 16 to 17 grants One Extra Level 2 Divine Spell. The spell is not granted until the class can otherwise cast 2nd level spells
- Wis of 18 grants One Extra Level 3 Divine Spell. The spell is not granted until the class can otherwise cast 3rd level spells
Divine spell casters can choose one spell per spell level to be their prime spell. They can swap their prime spell for any other memorized spell of the same level or higher. (this h ouse rule is under consideration)